![]() Every time the player interacts with the mechanic Nico or finds a statue, he can buy new abilities for each character. ![]() While there are three playable characters, the game forces the player to use only one per mission. Like previous games, this title has a Bloody Palace mode where players can face multiple types of demons in a single area. The first character is Nero, who was introduced in Devil May Cry 4. He retains his Red Queen sword for melee combat and the Blue Rose double-barreled revolver. However, he does not have his Devil Bringer from the beginning but has an assortment of new robotic arms called Devil Breakers instead. These have various functions like grabbing enemies from a distance or stopping time to freeze an enemy in place. Nero can also find Devil Breakers during stages. Devil Breakers are powerful but fragile and can be destroyed if misused. Late in the story, Nero regains his Devil Bringer and has access to the Devil Trigger move which expands his combat skills.ĭante plays like his Devil May Cry 4 persona as he can change between four styles to create new techniques or parry enemy attacks. Along with his signature blade "Rebellion" and the Demonic "Devil Sword Sparda", Dante uses two new Devil Arms, a pair of buzzsaw-like weapons that combine into a motorcycle called "Cavaliere", and a set of fiery gauntlets and boots called "Balrog". Dante also wields "King Cerberus", a stronger version of the Cerberus nunchaku introduced in Devil May Cry 3. Faust", a hat that requires red orbs to attack it is a risk/reward weapon depending on the player's actions. Dante can use both "Kalina Ann" from Devil May Cry 3 and the new enhanced "Kalina Ann 2" as substitutes for the guns, as well as both versions at the same time.
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